Software Rasterization Algorithms for filling triangles
Download Article and Source (153 kb) I. Introduction This article discusses various algorithms how to draw a solid triangle. This task is a basic requirement of a graphic engine and is often also called 'Triangle Rasterization/Rasterisation'. Three different approaches are presented which are implemented in the applet above.
Bresenham's Line Drawing Algorithm in C and C++ - The Crazy Programmer
Here you will get program for bresenham's line drawing algorithm in C and C++. This algorithm is used in computer graphics for drawing line. The program will work in Turbo C or Turbo C++ compiler as it uses graphics.h header file. Make sure to change the path of BGI folder inside initgraph() function according to your system.